local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1
L0_1 = {}
L0_1.group_id = 133008250
L1_1 = {}
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 250001
L2_1.gadget_id = 70360103
L3_1 = {}
L3_1.x = 1173.283
L3_1.y = 199.079
L3_1.z = -1198.572
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 197.632
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 30
L2_1.area_id = 10
L3_1 = {}
L3_1.config_id = 250002
L3_1.gadget_id = 70360103
L4_1 = {}
L4_1.x = 1158.246
L4_1.y = 199.122
L4_1.z = -1190.471
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 298.987
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 30
L3_1.area_id = 10
L4_1 = {}
L4_1.config_id = 250003
L4_1.gadget_id = 70360103
L5_1 = {}
L5_1.x = 1171.034
L5_1.y = 199.086
L5_1.z = -1197.341
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 298.987
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 30
L4_1.area_id = 10
L5_1 = {}
L5_1.config_id = 250004
L5_1.gadget_id = 70360103
L6_1 = {}
L6_1.x = 1081.681
L6_1.y = 198.761
L6_1.z = -1268.019
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 0.0
L6_1.y = 298.987
L6_1.z = 0.0
L5_1.rot = L6_1
L5_1.level = 30
L5_1.area_id = 10
L6_1 = {}
L6_1.config_id = 250005
L6_1.gadget_id = 70900364
L7_1 = {}
L7_1.x = 1079.24
L7_1.y = 199.959
L7_1.z = -1245.577
L6_1.pos = L7_1
L7_1 = {}
L7_1.x = 0.0
L7_1.y = 0.0
L7_1.z = 0.0
L6_1.rot = L7_1
L6_1.level = 30
L6_1.area_id = 10
L7_1 = {}
L7_1.config_id = 250006
L7_1.gadget_id = 70900364
L8_1 = {}
L8_1.x = 1081.633
L8_1.y = 198.763
L8_1.z = -1267.645
L7_1.pos = L8_1
L8_1 = {}
L8_1.x = 0.0
L8_1.y = 0.0
L8_1.z = 0.0
L7_1.rot = L8_1
L7_1.level = 30
L7_1.area_id = 10
L8_1 = {}
L8_1.config_id = 250007
L8_1.gadget_id = 70900364
L9_1 = {}
L9_1.x = 1090.919
L9_1.y = 201.427
L9_1.z = -1250.482
L8_1.pos = L9_1
L9_1 = {}
L9_1.x = 0.0
L9_1.y = 0.0
L9_1.z = 0.0
L8_1.rot = L9_1
L8_1.level = 30
L8_1.area_id = 10
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
L1_1[5] = L6_1
L1_1[6] = L7_1
L1_1[7] = L8_1
gadgets = L1_1
L1_1 = {}
regions = L1_1
L1_1 = {}
triggers = L1_1
L1_1 = {}
variables = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L2_1.monsters = L3_1
L3_1 = {}
L4_1 = 250001
L5_1 = 250002
L6_1 = 250003
L7_1 = 250004
L8_1 = 250005
L9_1 = 250006
L10_1 = 250007
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L3_1[4] = L7_1
L3_1[5] = L8_1
L3_1[6] = L9_1
L3_1[7] = L10_1
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L1_1[1] = L2_1
suites = L1_1
